New game in progress
Today I would like to share some screenshots of our work-in-progress new game. Some of the elements you see will stay, some will go and more stuff will be added but the main concept is there. It will be a fast-paced dodge’em-up with several procedurally generated worlds and a different mechanic per world.
Next day I’ll post about some of the challenges we faced to ensure there is always a “possible path” and keep the game fair.